Art

Although I see myself as a game designer focusing on the programming side of things, there is still a long way to go to become the best game designer I can be. An obstacle in the form right now is my artistic abilities. I am actively working to improve my skills, starting with mastering the industry standard for art designed for video games, ZBrush and MAYA.

This is one of the first things that I have created so far and many more to come.