
A game I created during a 3 day online game jam that the University of Melbourne hosted, the theme was Dice. Here is the itch page created with the submission!
What is it?
In Ghostly Dice you play as a wandering gambler that has spectral powers that he uses to rig games of “chance” to win big. Your goal is to make a 15x profit without raising too much suspicion or you will be kicked out of this game.
Systems:
- Variety of Abilities to rig dice
- Time Stopping
- Spectral Bungie Cord
- Repulsor Force
- Betting / Wager System
- Suspicion System
- Ghostly Projection + Movement
- Rolling Dice + Calculating top face
- Dynamic Sound FX for Dice
- Endless Mode
Core Game Loop:
Each round has two phases.
First, the Wager: while in your body, you are just another gambler. Look at the cubes hovering over the table and click to place your bet type and set your wager. Once the wager is set, the Roll begins and your soul is set free.
As a ghost, you can move freely and use your powers to rig the outcome. Freeze time (T) to get a better look. Use the Bungie Ability (LMB to set an anchor to the table, RMB on a die face) to bind a die to the table. Use the Repulsion Ability (E) to mark a face with a ghostly ward, making it unlikely to land with the marked face down.
Be careful—the more you meddle, the higher the table’s suspicion grows. If you get caught, or lose all your money the game is over, but 15x your starting money and you bring home the bacon!
There is also endless mode for those who like to set high scores.